Try a quick pick
when you run out
of numbers!

Jan 31, 2005 7:31 AM

One Quick Pik strategy is to use the Quick Pik feature to wheel one or more numbers that you like to play with some random numbers. There are two different ways that you can do this.

Suppose that you like the numbers four and 44, and you’d like to play a few straight six spot tickets with these two numbers plus four other random numbers on them. To do this you’ll have to talk to the writer.

Tell him or her that you want to play four and 44 as a two spot, and that you want to add a Quik Pik four spot to the ticket. Your ticket will now appear on the computer screen as 4-2, 1/6, 1/4 and 1/2. Tell the writer that you want to play ONLY the six spot. When the ticket is printed, you will see that you are playing a one way six (for a dollar, say) but you will still see two groups (AA, BBBB) on the ticket. This is of no importance, you will still be paid as if you are playing a straight one dollar six spot. Simply repeat this process for as many times as you’d like, and you’ll have a collection of six spot tickets that all have 4-44 plus four other random numbers.

Another way of accomplishing the same thing is by Quik Piking a group of two and a group of four. The writer can then select the group of two and change it to 4-44. The results will be the same. The only problem will be if four or 44 are present in the group of four, in which case the selection will have to be trashed and the procedure started again.

You can accomplish a similar goal on way tickets using the Quik Pik feature. Suppose that you want to play a six and three twos, with one of your groups specified as 4-44. Just ask the writer to enter four and 44 as a group of two, and then to Quik Pik the next two groups. In this manner you can rapidly select a group of way tickets that all have the deuce 4-44 plus two other randomly selected deuces wheeled for your pleasure! Or as above, you can simply Quik Pik three groups of two, select one group for change, and change it to 4-44.

The Quik feature may also be used to alter a previously played ticket in several ways. Suppose that you have been playing a nine spot, and you are happy with the way that five out of the nine spots have been coming up, but you want to select four new spots. Simply ask the writer to recall the original ticket (you will need a copy) and ask him to take off the "bad" four numbers, and Quik Pik a group of four new numbers. Play only the nine spot, like the straight six spot example above. Or, if you are playing a way ticket, recall it, and eliminate the group that you don’t like, and add a Quik Pik group. Then play it.

Well, that’s it for this week. Good luck! I’ll see you in line.