One of the tenets of my Cluster Keno system is the idea of narrowing the playing field, hopefully, making it easier to catch the numbers I’ve marked.
To do that, I’ve identified blocks of numbers, or specific zones, in which I mark my card or cards, then wait for the keno game to spit out numbers that will fall into my "cluster."
As noted in my book and previous articles, some of the zones that I’ve used while playing Four Card Keno include 3-by-4 boxes (12 numbers), in which I would mark, say, four different 7-spots.
Or, I’ve had some success marking overlapping 9-spots on two complete rows (of 10 numbers), and overlapping 8-spots in adjacent columns (of eight numbers).
In the previous two examples, I have a total of 20 and 16 numbers, respectively, out of a possible 80 numbers "working."
This past weekend at Palace Station, I was there along with the rest of the Cluster Clones, chasing the Jumbo Jackpot and trying to hit a nice video keno pot.
What I was shooting at was a solid 7-spot, which as anyone knows, isn’t so easy to catch, even if you’re playing Four Card or Multi-Card (20 Card) Keno.
The pattern I was using is one that can go for quite awhile before "heating up." That’s because I use only 10 numbers for my four 7-spots (obviously there’s a lot of overlap — the hope is to catch multiple winners, whether they’re the 6-of-7 payoff or the grand salami solid 7-spot).
The pattern involves marking four 7-spot cards, all on the same row (of 10 numbers).
The reason I decided to play this zone is simple. As anyone who has played video keno (especially the 10-spot game) will agree, it’s not uncommon for a single row, at some point in your session, to have seven, or even eight numbers, hit.
And if you play for any length of time, you’ll notice that eventually, practically every row will have those seven or even eight (or even nine!) numbers fill in the row.
So I tried experimenting with marking several cards, all on the same row. For instance, I would mark two 7-spots "under" the outside eight numbers (see illustration), as well as two more 7-spots that cover the outside two numbers plus some inside numbers.
The cluster worked reasonably well, but as you would expect, because there are only a total of 10 numbers marked, the frequency at which the hits would come was less than when marking larger clusters.
By playing this cluster in Four Card Keno, you are ensured of a fair amount of hits because you only need three numbers while playing 7-spots. Plus, because the cards overlap, you’ll find that hitting three numbers often results in a return on more than one card.
More important, you should probably hit a lot of 5-of-7’s, which are important in keeping your credits up while waiting for something juicier to hit.
As I mentioned at the outset, I played this pattern at Palace Station last weekend and hit numerous 6-of-7 "mini-jackpots" before the machine finally cooperated and hit 7-of-7.
Most of the time, this configuration will provide for at least one if not more 6-of-7’s. If it seems the machine won’t pay beyond that, it might be prudent to change machines or change clusters.
Remember, it always takes luck to hit something like a 7-for-7 jackpot, whose odds are about 40,000-1. But by using this system, you’ve at least put yourself in the neighborhood for hitting it. The rest is up to the machine!