US gaming growth at 8% in 2006

Oct 9, 2007 3:56 AM

The commercial gaming industry in the U.S. generated revenues of nearly $92.7 billion in 2006, an 8.2 percent increase over 2005, according to the results of a study contained in Casino City’s North American Gaming Almanac.

The largest sector of the North American gaming industry includes casinos and card rooms, which accounted for 48 percent of total North American gaming revenue.

Revenues from casinos and card rooms increased by 5.56 percent last year.

Revenue from lotteries, which account for 24 percent of all revenues, grew by 4.91 percent in 2006, while tribal gaming, which has grown to 22 percent of the entire market, experienced the most revenue growth at 7.31 percent.

Both charitable gaming and race/sports wagering experienced declines in 2006, but they were smaller than the 2005 rates.

In addition to chronicling gaming revenue growth, the North American Gaming Almanac profiles the gaming market in each state where it is offered.

Property rankings are also included, with top properties listed by type of gaming activity and property, and number of gaming positions, machines, table games, and hotel rooms.

Each gaming market profile includes a market overview, net gaming revenue by type, gaming property counts, machine and table game counts and distribution, gaming property profiles by type and by location, property owner profiles, and regulatory bodies.

There are also profiles and statistics for nearly 1,400 gaming properties plus more than 300 annual reports.