Belly up to the DDBP machine

Oct 29, 2007 10:53 PM

A few months ago I developed — and published here in GamingToday — two winning strategies for playing the feared game of Triple Double Bonus Poker (TDBP), both in single play and, for those with thick skin, in five-play format. Players are very apprehensive about attacking it mainly because trips pay only 2-1 when the standard on every game without wild cards is 3-1.

At the same time, a player would have to have a larger bankroll in order to have any consistent chance of beating this game. But when this game is beaten it is really beaten, as quad 2s, 3s and 4s with an Ace, 2, 3, or 4 kicker pays a whopping 2000 credits; and four Aces with a 2, 3, or 4 kicker pays the same as a royal flush. Wow!

Since the strategies came out I’ve received numerous e-mails, mostly asking about any special plays that would deviate from optimal strategy in order to give the player a much better opportunity of attaining a pre-set win goal.

But there also have been some asking about how applying TDBP rules would stack up when playing the wildly popular game of Double Double Bonus Poker (DDBP).

One of the main points I made in my article was that the TDBP strategies only had a chance of winning consistently if the player played the game in full-pay format — which in this case is 9 for a full house and 7 for a flush. Yes, that was quite different from anything I’ve ever taught in the past about the primary games that I almost always play.

The fact is the approach to winning at TDBP is unique in that there has to be more than one method of compensating for only receiving a 2-1 payoff for three-of-a-kind, which makes playing only the full pay version imperative right from the get-go. Playing around with any other pay table simply means you have no real intentions of winning even a single session. It is THAT serious in this game.

Yet you can throw most of that out the window when it comes to playing DDBP. Here, since trips pay the usual 3-1, one does not require the full pay version of 10 for a full house and 6 for a flush in order to experience consistent winning sessions. This game is one which I play regularly when I can’t find the superior Super Double Bonus or Triple Bonus Poker Plus games, and because of the payout for three-of-a-kind it is a less volatile game than TDBP.

Although in the past I’ve used DDBP as the game for playing what I call Advanced Bonus Poker at 300 credits within each denomination if 100 credits were lost at Bonus Poker first, I’ve now developed a new strategy for those who wish to only play DDBP. The difference is this strategy is ONLY for the five-play version.

The denominations can get quite high — in this case it’s 25¡/$1/$5/$25 — which means the bankroll required would be prohibitive for most players. And the win goal is an astonishingly low $100 for each session played. But one must remember that any win goal is always a function of the lowest denomination being played, and here it is quarters.

What about playing for hours just to win a hundred bucks? Well, the first thing any player needs to accept is that no losing session is acceptable, and winning even a dollar is FAR better than losing one’s bankroll.

Another is in how a $100 win will not be a typical win with this strategy and, in fact, will usually be much higher and sometimes obscenely higher than $100.

Afraid of losing your session and therefore your bankroll for that day? That’s not out of the question of course, but you will find that the large jackpot wins will much more than make up for any large single session losses.

As far as the actual bankroll required for those who’ll venture up through the $25 level, it’s very hefty. The player would need 400 credits at 25¡, 600 credits at dollars, 1000 credits at $5 and 1600 credits at $25 — or $45,700! And since I would never play this strategy without 3X a session’s bankroll, make sure you have $137,100 in your gaming account prior to going after this.

What about an approach for those who would want to play at much lower levels? That’s not a problem at all, and while there are few changes, those changes are very important. Optimally, you want at least a 4:1 ratio between denominations when playing five-play DDBP. Oddly it is not like that in TDBP and there are reasons, but for now we’ll look at what’s best in DDBP.

Playing 1¡/5¡/25¡/$1 using the same number of credits would require a session bankroll of $1884 with a win goal of just $3 — reduced further from the proportionate reduction because of the lower 4:1 final denomination progression ratio as well as due to the inherent lousy pay tables available on pennies and nickels.

Many players will ask about just using three levels through quarters and that’s OK too, but the wins will not be as plentiful and it will be more probable to lose overall. Since this is a five-play game it is not recommended for the faint of heart anyway.

Often. players look for alternative games and alternative ways either because they’re not having much luck on the standard fare or they’ve become bored. I’m not a fan of any of the new gimmick video poker games that we’ve seen introduced the past few years, which is why I stick to that which has been good to me.