The gaming industry’s premier technology conference, Gaming Technology Summit, is set for its sixth renewal, May 20-22, at Green Valley Ranch in Las Vegas.
The Summit focuses on real-world technology challenges and solutions for all segments of the gaming industry. It annually attracts leading experts from around the world – some 500 technology professionals and vendors from the United States, Canada, Argentina, Austria, Colombia, Mexico, Portugal and Spain attended last year’s conference.
Keynote speakers at this year’s Summit are Tom Peck, Senior Vice President and Chief Information Officer for MGM Mirage and Tim Stanley, Chief Information Officer and Senior Vice President of Innovation, Gaming & Technology for Harrah’s Entertainment, Inc.
Debuting at this year’s Summit is the Resort Technology Forum, a workshop featuring professors from Cornell University’s Hotel School, the world’s leading school for the hospitality industry. The half-day seminar on May 20, prior to the official start of Gaming Technology Summit, will examine recent developments in hotel room technologies and what lies in store for the future.
The Forum is expected to provide a unique educational opportunity for attendees, who will learn about recent developments in hotel room technologies and what the future holds for the gaming and hospitality industry. The workshop will also feature cutting-edge hospitality products from the industry’s most innovative technology companies.
Following the Forum, the Summit begins on May 21 with keynote addresses, luncheon, and the regular conference programs.
"The gaming industry is not just about gambling," said Saverio R. Scheri III, Managing Director at WhiteSand Consulting, co-producer of the Summit along with BNP Media. "Casino resorts of all sizes have to cater to sophisticated leisure and business travelers using a variety of portable technologies, and their hotel room offerings must fit the needs of increasingly demanding customers."
A special program at this year’s Summit is the presentation of the first Technology Achievement Award to Peter DeRaedt, President of the Gaming Standards Association.